
Roblox shares rallied 16% Thursday after the gaming platform reported second-quarter results that exceeded analyst expectations, driven by sharp growth in user engagement and bookings.
Net bookings for the quarter rose 51% from the year prior to $1.44 billion, topping LSEG’s consensus estimate of $1.24 billion. The company now expects third-quarter bookings between $1.59 billion and $1.64 billion, above FactSet’s estimate of $1.42 billion.
Daily active users climbed 41% year-over-year to 111.8 million, beating StreetAccount’s projected 106 million. Total hours engaged surged 58% to 27.4 billion.
“Our year-on-year growth this quarter reflects our strategic investments in infrastructure, performance, discovery, and the virtual economy,” said CEO David Baszucki. “These investments continue to create fertile conditions for creators to thrive in a healthy, interconnected ecosystem.”
Baszucki added that Roblox is targeting 10% of the global gaming content market.
Despite strong topline growth, Roblox reported a net loss of $279.38 million, or 41 cents per share, compared to a loss of $205.88 million, or 32 cents per share, a year ago.
Roblox recently introduced age verification tools, part of broader industry efforts to improve safety for young users. Chief Safety Officer Matt Kaufman said the measures would help restrict access to mature content, encouraging older users to stay on the platform.