
MELBOURNE: Australian video game developer PlaySide Studios Ltd. (ASX: PLY) reported unaudited revenue of up to A$49 million for fiscal year 2025, falling short of its A$50–54 million guidance amid internal restructuring and market headwinds.
The company’s original IP revenue reached up to A$16.8 million, while work-for-hire contracts contributed as much as A$32.2 million. PlaySide booked an EBITDA loss between A$7.2 million and A$7.7 million, including restructuring costs of A$1.6 million.
Management cited project cancellations following its April reorganization and extended sales cycles for new work-for-hire opportunities, though cash reserves held steady at up to A$13.6 million.
Despite delays, PlaySide secured new client deals and sees demand rising for prototyping and technical demo services. Executives said this signals a potential inflection point for the industry after years of underinvestment.
Marketing efforts for major titles like Game of Thrones: War for Westeros and MOUSE: P.I. For Hire also drew substantial spending. Management noted overhead reductions have positioned the company to pursue sustainable revenue and cash flow growth in FY26.
Final results are due August 27, with an investor webinar scheduled the same day.